November 2010
12 posts
2 tags
“Play is manipulation that indulges curiosity.”
– Jesse Schell, The Art of Game Design: A book of lenses
Nov 25th
2 tags
“To truly understand game design is to understand an incredibly complex web of...”
– Jesse Schell, The Art of Game Design: A book of lenses
Nov 25th
2 tags
“Surprise is a crucial part of all entertainment — it is at the root of humor,...”
– Jesse Schell, The Art of Game Design: A book of lenses
Nov 24th
1 tag
“I hate books, for they only teach people to talk about what they don’t...”
– Jean-Jacques Rousseau
Nov 24th
2 tags
“Q1. Games are entered willfully. Q2. Games have goals. Q3. Games have...”
– Jesse Schell, The Art of Game Design: A book of lenses
Nov 23rd
1 note
2 tags
“A game is a problem-solving activity, approached with a playful attitude.”
– Jesse Schell, The Art of Game Design: A book of lenses
Nov 22nd
“Don’t worry about people stealing your ideas. If your ideas are any good, you’ll...”
– Harvard Mark
Nov 17th
1 tag
“When you know how to listen, everybody is the guru.”
– Ram Dass
Nov 16th
7 notes
2 tags
“Procedural rhetoric is a general name for the practice of authoring arguments...”
– Ian Bogost, Persuasive Games: The Expressive Power of Videogames
Nov 15th
1 tag
“There ain’t no rules around here! We’re trying to accomplish something!”
– Thomas Edison
Nov 14th
2 tags
“People who come up with clever solutions are almost always the same people who...”
– Jesse Schell, The Art of Game Design: A book of lenses
Nov 14th
1 tag
“It does not make much difference what a person studies. All knowledge is...”
– Hypatia
Nov 13th
1 note