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  • Q1. Games are entered willfully.
    Q2. Games have goals.
    Q3. Games have conflict.
    Q4. Games have rules.
    Q5. Games can be won and lost.
    Q6. Games are interactive.
    Q7. Games have challenge.
    Q8. Games can create their own internal value.
    Q9. Games engage players.
    Q10. Games are closed, formal systems.

    Jesse Schell, The Art of Game Design: A book of lenses

    Tagged: Jesse Schell The Art of Game Design

    Posted on November 23, 2010 with 1 note

    1. inahill reblogged this from boknotater
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